Churrascaria Returning to Kickstarter
The Making of Churrascaria – Part 4
As you may know, we launched Churrascaria on Kickstarter back in September of last year and narrowly missed our goal. Well, we absurdists aren’t known for giving up and we are ready to try again. Churrascaria: A Cutthroat Game of Gluttony is returning to Kickstarter in April. What We’ve Been Up To We’ve been doing […]
New Churrascaria Prototype!
Been busy the last few weeks between attending Super! BitCon here in OKC, getting interviewed by a local podcast, and generally trying to spread the word of Churrascaria around here. Figured it was time to get back to the design diary. Last time we looked at the food cards in general. This time I wanted […]
Super! Bitcon News and other Events
I am excited to announce that we received the first professionally printed prototype for Churrascaria in the mail yesterday morning and then managed to get 6 excellent play tests with it at the Oklahoma Board Game Community’s game day at the Coop Brewery here in Oklahoma. Overall response was great, we still have a few minor things to […]
PAX was a blast
We are pleased to announce that Absurdist Productions will have a booth at this year’s Super! BitCon gaming convention here in Oklahoma City at the end of April. Though we took Churrascaria to PAX South for playtests in the free play areas back in January, this will be the first time we’ll be making an apperance […]
Going to PAX!
Back from an exhausting, but productive PAX South. I’d like to thank all the people who play tested our game, and for all the feedback you gave us. Your comments and suggestions are part of what helps us turn our great idea into an excellent game. We’ll be hard at work on revisions in the […]
Though we formally came into being a little too late to try and register as an exhibitor, we will be at PAX South as attendees. Roaming the table top areas looking for cool games to play and hopefully some play testers to give Churrascaria a try. As well as handing out our fancy new business cards […]