In this post, I’m going to talk a bit about the process of producing this RPG Zine. I’ll discuss our process, the tools we used, and a bit of what we learned along the way.
In this edition of the design diary, I’ll dive into the earliest versions of Paleovet and how it developed from there. After the initial inspiration for Paleovet, the game has underwent several iterations to get where it is today.
The Forest of Lost Children will be the first RPG adventure from Absurdist Productions.