Absurdist Productions is proud to officially announce our second board game release, PaleoVet. If you’ve been following along, you’ll already know quite a bit about this game. PaleoVet is my first publication as a board game designer, and I think it is an excellent... read more
Anyone who has ever been a kid loves dinosaurs. They spark fascination, fear, and something primally exciting in us. They can also be quite adorable. So, in honor of our upcoming Paleovet game, here are our top dinosaur-themed board games. These are not in any real... read more
It’s been a while since I posted a Paleovet Design Diary, but work on the game hasn’t stopped. In Paleovet Design Diary 4, we’ll talk about how we’ve refined and finalized the mechanics of the game. Dinosaur Effects For starters, several... read more
The final version of Paleovet was more of a refinement of the initial idea than an overhaul. You can read about previous versions in the previous Paleovet Design Diary. As it turns out, the simplest answer was often the right one for many of the mechanics: We... read more
In this post, I’m going to talk a bit about the process of producing this RPG Zine. I’ll discuss our process, the tools we used, and a bit of what we learned along the way.
In this edition of the design diary, I’ll dive into the earliest versions of Paleovet and how it developed from there. After the initial inspiration for Paleovet, the game has underwent several iterations to get where it is today.