Paleovet Design Diary 3: The Current Mechanics

Paleovet Design Diary 3: The Current Mechanics

The final version of Paleovet was more of a refinement of the initial idea than an overhaul. You can read about previous versions in the previous Paleovet Design Diary. As it turns out, the simplest answer was often the right one for many of the mechanics: We...
Producing an RPG Zine Adventure

Producing an RPG Zine Adventure

In this post, I’m going to talk a bit about the process of producing this RPG Zine. I’ll discuss our process, the tools we used, and a bit of what we learned along the way.

Paleovet Design Diary 2: Design

Paleovet Design Diary 2: Design

In this edition of the design diary, I’ll dive into the earliest versions of Paleovet and how it developed from there. After the initial inspiration for Paleovet, the game has underwent several iterations to get where it is today.