A glimpse into how Absurdist Productions decides on their game art.
In this edition of the design diary, I’ll dive into the earliest versions of Paleovet and how it developed from there. After the initial inspiration for Paleovet, the game has underwent several iterations to get where it is today.
A look at how the latest Kickstarter campaign for an RPG Zine came together, how it did, and where we are going from here.
We are some busy Absurdists. We have preorders up, a Kickstarter running and preparing for Geekway to the West later this year.
The Forest of Lost Children will be the first RPG adventure from Absurdist Productions.
That’s right folks, the Churrascaria playmats are back, or at least will be after a short pre-order phase. If you missed them last time head over to our shop page.
I tend to enjoy games that can be quite different from Will’s and Dave’s preferences, though we still play a wide variety of games at our game nights. Due to this (and my desire to not select the same game as anyone else), no game on my list has been seen in either of the other two.