by Will | Apr 3, 2018 | Churrascaria, News
The campaign for Churrascaria is officially live and by the time of this posting, we are already at 25%! I’m gonna keep this short and sweet since all of the important info in Kickstarter. $21 2 copies for $28 Free US Shipping (and cheap elsewhere) Please, back...
by David Thomas | Mar 6, 2018 | Churrascaria, News
Great news everybody! We have added Churrascaria: A Cutthroat Game of Gluttony to Tabletopia. What’s Tabletopia? If you haven’t heard of Tabletopia, it is a website providing a virtual environment for playing a huge number of different tabletop games. The...
by Will | Feb 16, 2018 | Churrascaria, Game Design, Uncategorized
As you may know, we launched Churrascaria on Kickstarter back in September of last year and narrowly missed our goal. Well, we absurdists aren’t known for giving up and we are ready to try again. Churrascaria: A Cutthroat Game of Gluttony is returning to...
by Will | Feb 9, 2018 | Game Design
It’s been a while since I’ve posted anything on this site. When I started rapid prototype revision to my current game, I decided that my methods might be worth sharing. As with any game, the first few versions of Winter Rabbit were rough, quickly thrown...
by David Thomas | May 18, 2017 | Churrascaria, Uncategorized
Been busy the last few weeks between attending Super! BitCon here in OKC, getting interviewed by a local podcast, and generally trying to spread the word of Churrascaria around here. Figured it was time to get back to the design diary. Last time we looked at the food...
by David Thomas | Apr 22, 2017 | Churrascaria, Game Design
The food is the most important part of a Churrascaria, and thus the most important part of the game I decided to make based on them. The very first arguments prompted by the very first prototype of the game were on the values I had assigned to each item. These first...
by David Thomas | Apr 2, 2017 | Game Design
Having created my first version of Churrascaria on a whim, I never really expected it to come this far. Now, of course, it’s very close to ready for a Kickstarter and I’ve got a bunch of other designs in progress to follow it. It’s been a rather long road though from...
by David Thomas | Mar 26, 2017 | Game Design
Designing a game in an interesting process. I have been working on Churrascaria now for a little over two years, and in that time it has gone through at least sixteen major revisions, countless minor revisions, and hundreds of playtests. All to bring it to its current...
by David Thomas | Mar 19, 2017 | Uncategorized
I am excited to announce that we received the first professionally printed prototype for Churrascaria in the mail yesterday morning and then managed to get 6 excellent play tests with it at the Oklahoma Board Game Community’s game day at the Coop Brewery here in...
by David Thomas | Feb 19, 2017 | Uncategorized
We are pleased to announce that Absurdist Productions will have a booth at this year’s Super! BitCon gaming convention here in Oklahoma City at the end of April. Though we took Churrascaria to PAX South for playtests in the free play areas back in January, this...