The Making of Churrascaria – Part 3

The Making of Churrascaria – Part 3

The food is the most important part of a Churrascaria, and thus the most important part of the game I decided to make based on them. The very first arguments prompted by the very first prototype of the game were on the values I had assigned to each item. These first... read more
The Making of Churrascaria – Part 2

The Making of Churrascaria – Part 2

Having created my first version of Churrascaria on a whim, I never really expected it to come this far. Now, of course, it’s very close to ready for a Kickstarter and I’ve got a bunch of other designs in progress to follow it. It’s been a rather long road though from... read more
The Making of Churrascaria – Part 1

The Making of Churrascaria – Part 1

Designing a game in an interesting process. I have been working on Churrascaria now for a little over two years, and in that time it has gone through at least sixteen major revisions, countless minor revisions, and hundreds of playtests. All to bring it to its current... read more
The Making of Churrascaria – Part 1

New Churrascaria Prototype!

I am excited to announce that we received the first professionally printed prototype for Churrascaria in the mail yesterday morning and then managed to get 6 excellent play tests with it at the Oklahoma Board Game Community’s game day at the Coop Brewery here in... read more
Super! Bitcon News and other Events

Super! Bitcon News and other Events

We are pleased to announce that Absurdist Productions will have a booth at this year’s Super! BitCon gaming convention here in Oklahoma City at the end of April. Though we took Churrascaria to PAX South for playtests in the free play areas back in January, this... read more

PAX was a blast

Back from an exhausting, but productive PAX South. I’d like to thank all the people who play tested our game, and for all the feedback you gave us. Your comments and suggestions are part of what helps us turn our great idea into an excellent game. We’ll be hard... read more