Introducing Our Next Game: PaleoVet

Introducing Our Next Game: PaleoVet

Absurdist Productions is proud to officially announce our second board game release, PaleoVet. If you’ve been following along, you’ll already know quite a bit about this game. PaleoVet is my first publication as a board game designer, and I think it is an excellent... read more
Top 5 Dinosaur Themed Board Games

Top 5 Dinosaur Themed Board Games

Anyone who has ever been a kid loves dinosaurs. They spark fascination, fear, and something primally exciting in us. They can also be quite adorable. So, in honor of our upcoming Paleovet game, here are our top dinosaur-themed board games. These are not in any real... read more
Why Absurdist Productions Uses Kickstarter

Why Absurdist Productions Uses Kickstarter

Our Kickstarter Story The Olden Days When I was a kid, my family had a weekly game night. Every Thursday, we would sit around the table and play. That started my love affair with board games. When I was eight years old, I created a very simple dice rolling baseball... read more
The Risks & Rewards of Using Kickstarter

The Risks & Rewards of Using Kickstarter

I know a lot of folx have reservations when it comes to Kickstarter. Backing a project on Kickstarter doesn’t have the same certainty that you receive ordering from a physical or online shop. The biggest reason for this is when you order from a physical or online... read more
Do All Board Games Have Themes?

Do All Board Games Have Themes?

“Doesn’t every game have a theme?”, my intelligent and sassy 12-year-old daughter asked me as I was preparing this week’s content. I was walking back and forth in front of our game shelves trying to figure out what games we owned I would classify as an amazing themed... read more
PaleoVet Design Diary 5: Playtesting PaleoVet

PaleoVet Design Diary 5: Playtesting PaleoVet

In the last Paleovet Design Diary, we talked about the finalization of the mechanics for the game. Today, we’re going to talk about playtesting Paleovet using the four phases of playtesting that we follow at Absurdist Productions. We shared more information on the... read more
The Four Phases of Playtesting

The Four Phases of Playtesting

Playtesting is the act of exposing a game to the intended audience to collect data related to design flaws, balance issues, player strategies, and player feedback. When you get down to it, playtesting is the act of game design in action. It is the process of improving... read more