


The Making of Churrascaria – Part 4
Been busy the last few weeks between attending Super! BitCon here in OKC, getting interviewed by a local podcast, and generally trying to spread the word of Churrascaria around here. Figured it was time to get back to the design diary. Last time we looked at the food... read more
The Making of Churrascaria – Part 3
The food is the most important part of a Churrascaria, and thus the most important part of the game I decided to make based on them. The very first arguments prompted by the very first prototype of the game were on the values I had assigned to each item. These first... read more
The Making of Churrascaria – Part 2
Having created my first version of Churrascaria on a whim, I never really expected it to come this far. Now, of course, it’s very close to ready for a Kickstarter and I’ve got a bunch of other designs in progress to follow it. It’s been a rather long road though from... read more
The Making of Churrascaria – Part 1
Designing a game in an interesting process. I have been working on Churrascaria now for a little over two years, and in that time it has gone through at least sixteen major revisions, countless minor revisions, and hundreds of playtests. All to bring it to its current... read more